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Sha of fear

 
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MessagePosté le: Dim 5 Aoû 2012 - 03:12    Sujet du message: Sha of fear Répondre en citant



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MessagePosté le: Jeu 25 Oct 2012 - 12:44    Sujet du message: Sha of fear Répondre en citant

  • The Terrace of Endless Spring - The Sha of Fear looms atop the Terrace, attempting to consume the pure light emanating from its center.
    • Pure Light - A narrow column of uncorrupted light still projects skyward from the center of the terrace. When a player stands in this light it bends, forming a protective wall that extends back from this Champion of the Light in a 'V' shape. This attracts the attention of the Sha of Fear, who fixates on the Champion.
      • Wall of Light - The Champion and other players standing within the wall of light take 10% reduced damage from all sources. The wall also deflects the Sha's Breath of Fear attack.
    •  Thrash - The Sha strikes 3 times on every fourth attack.
    • Breath of Fear - The Sha of Fear unleashes a horrible breath attack, inflicting 225,000 Shadow damage to all enemies over 1.5 sec. Afflicted enemies are also feared for 5 sec. Players standing behind the Wall of Light are unaffected.
    • Eerie Skull - The Sha throws a skull at a player's location, inflicting 41,250 Shadow damage to enemies within 0 yards of the impact point.
    • Ominous Cackle - The Sha cackles ominously and transports a group of players to one of the outer shrines to battle a former guardian of the terrace.
    • Terror Spawn - The Sha periodically summons a pair of Terror Spawns to attack players. A bulwark of dark energy protecting each Terror Spawn deflects spells and attacks that strike the front of the creature.
      • Penetrating Bolt - The Terror Spawn hurls a bolt of Sha energy at a player's location, inflicting 46,750 Shadow damage to enemies within 0 yards of the impact point. Affected enemies take 25% increased Shadow damage for 15 sec.
    • Reaching Attack - The Sha strikes at a distant target, inflicting 50% of weapon damage as Shadow and increasing Shadow damage taken by 25% for 8 sec. The Sha uses this ability when no targets are in melee range.
    • Lei's Hope - The light in the terrace seems to glow more brightly after players force the Sha to retreat to the Dread Expanse. Attack and casting speeds are increased by 15% within the Terrace of Endless Spring on subsequent attempts.
  • The Outer Shrines - The group of players transported by Ominous Cackle must defeat one of three Sha possessed crossbowmen. The former terrace guardians Yang Guoshi, Cheng Kang, and Jinlun Kun attack the players.
    • Shoot - The caster shoots at the target, inflicting 75% weapon damage as Physical.
    •  Dread Spray - The caster rapidly fires sprays of Dread Bolts in specific directions for 8 sec. The caster gains immunity to taunt for the duration. Each spray of Dread Bolts fires in a cone in front of the caster, inflicting 75% of weapon damage as Shadow and afflicting the target for 8 sec. At 2 stacks, the Dread Spray fears the target for 2 sec.
    • Death Blossom - The caster spins in a circle, unleashing a hail of bolts in all directions for 5 sec. Each bolt that strikes an enemy inflicts 44,000 Physical damage.
    • Sha Globe - Globes of Sha energy are knocked out of the possessed crossbowman as he loses health. Touching a globe will consume it, inflicting 16,500 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 2% of his maximum health.
    • Fearless - Defeating any of the possessed crossbowmen allows the group to return to the central terrace and grants them 60% increased damage and healing, 60% increased movement speed, and immunity to Fear effects for 30 sec.
  •  The Dread Expanse - On heroic difficulty the Sha of Fear retreats to the Dread Expanse at 50% remaining health, dragging players along with him. This watery wasteland is a place of the Sha's making where he has access to a new set of abilities.
    • Fading Light - The last glimmers of light from the terrace heal players as they are extinguished, restoring 90% health and mana over 6 sec. In addition, all player cooldowns are reset.
    • Pure Light - The uncorrupted light from the terrace binds itself to the current champion and takes on a new form. It grows stronger, granting the champion immunity to fear and horror effects and reduces their damage taken by 30%.
      • Transfer Light - The champion can use this ability to move the Pure Light to a targeted friendly player.
    •  
       Dread Thrash - The Sha strikes 6 times on every fourth Thrash.
    • Implacable Strike - The Sha unleashes an Implacable Strike in the direction of his current target that inflicts 800,000 damage to enemies up to 0 yards away.
    • Naked and Afraid - The Sha strips the gear from his current target, reducing the target's armor and chance to dodge and parry by 100% for 25 sec.
    • Waterspout - The Sha agitates the water under several players, creating a series of waterspouts. Each waterspout takes 1.5 sec. to form and explode, inflicting 200,000 Frost damage to enemies within 2 yds.
    • Huddle in Terror - The Sha terrifies several players, causing them to cower in fear and inflicting 75,000 Shadow damage every 1 sec. for 12 sec.
    • Submerge - The Sha disappears below the surface of the Dread Expanse for a short time, then emerges under a random player and inflicts 750,000 Frost damage to enemies within 12 yds. The Sha summons an increasing number of Dread Spawns each time he submerges.
    • Dread Spawn - This creature fixates on the current champion of the light. If a new player becomes the champion the Dread Spawn changes targets.
      • Sha Spine - The Dread Spawn emits Sha Spines. Each spine inflicts 60,000 Shadow damage to random enemy players.
      • Eternal Darkness - The Dread Spawn kills his current target when he reaches melee range.
      • Gathering Speed - The Dread Spawn periodically gains 100% movement speed. This effect can stack up to 3 times, but is reset when a new Champion of the Light is chosen.


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MessagePosté le: Aujourd’hui à 08:47    Sujet du message: Sha of fear

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Ce forum est verrouillé; vous ne pouvez pas poster, ni répondre, ni éditer les sujets.   Ce sujet est verrouillé; vous ne pouvez pas éditer les messages ou faire de réponses.    Mushland And Co. Index du Forum -> Archives -> Archives diverses Toutes les heures sont au format GMT + 2 Heures
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